It was bound to happen sooner or later, especially now that Wine 2.0 got its fourth Release Candidate (RC), and you can now test drive one of the last development release of Wine-Staging 2.0.

The Wine Staging team have announced the availability of the Wine-Staging 2.0 RC4, based on Wine 2.0 RC4, but bringing a bunch of various improvements and bug fixes that haven't yet landed in the mainline Wine branch. Among these, we can mention better handling of FlipToGDISurface DDraw.

There are, of course, the usual regression fixes and other small improvements that should make your gaming and other Wine activities a bit faster than if you were to use the third Release Candidate of Wine-Staging 2.0, which made it possible to play DOOM 2016 on your GNU/linux box.

All the improvements from Wine 2.0 RC4 have been implemented

Being based on Wine 2.0 RC4, this fourth Release Candidate of Wine-Staging 2.0 implements all the bug fixes from it bigger brother, meaning that you'll be able to better enjoy windows games like Motocross Madness, Hearthstone: Heroes of Warcraft, Highway Pursuit, Halo, as well as Heroes Of Might & Magic VI.

We recommend studying our in-depth report on the Wine 2.0 RC4 development release if you want to learn everything there is to know about all those changes. Meanwhile, you're invited to download Wine-Staging 2.0 RC4 right now from our website if you plan on taking it for a test drive.

With Wine-Staging 2.0 RC4, you should be able to play the DOOM 2016 game on Linux, which doesn't look like it will land anytime soon for our beloved platform. We couldn't end this report without giving you the proper warning that you shouldn't use neither Wine-Staging 2.0 RC4 or Wine 2.0 RC4 on your production PC.

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